ore
Canon for ETK lives here, sorted into categories. Keep each piece in the folder that fits it, and don’t pile unrelated lore into one file. The front-door overview is the Quartz site, built from ../Home.md and this tree. Detail lives in these folders.
All writing here follows the rules in the project guide: no AI-tell prose, and never invent canon.
How the tree is split
The top level separates what a player works with from the long in-world prose behind it. The mechanics-facing folders (the paths, the factions, the world, the enemies) hold the docs a developer reads to build. The deep manuscripts sit apart in Deep Lore/ so they stay clear of that work.
Categories
- Paths/: the five player classes (Guardian, Cleric, Monk, Hunter, Wizard) and Transcendence. Each path is an order led by an NPC; the player joins one and rises through it.
- Player Factions/: the Circle of Balance subpaths a player can join and eventually lead. The NPC who heads a subpath steps aside once a player takes the role. Holds Danja Systems/, the Danja ability cards.
- NPC Factions/: orders run by NPCs that a player does not lead. The Suhodan and its council, and the Cheonmugwan and the two orders it broke into.
- World/: geography, cultures, religions, languages, and the locations tied to them.
- Enemies/: monsters, bosses, and hostile groups. How they behave, what threat they pose, and whatever story they carry.
- Main Plot/: the central storyline and its arcs. Spoiler-heavy by default.
- Items & Artifacts/: named weapons, artifacts, and notable goods.
- NPCs/: the world’s non-player characters, split by importance.
- Major NPCs/: central characters with full backgrounds, motivations, and arcs.
- Minor NPCs/: recurring background characters who show up but don’t carry the story.
- Named NPCs/: characters with a name and a bit of color, sitting just below Minor in depth and word count.
- Deep Lore/: long in-world manuscripts and records, kept apart from the mechanics docs. Its subfolders mirror the rest of the tree, so a player-faction manuscript sits under
Deep Lore/Player Factions/. - History & Timeline/: a chronological spine of events that the other folders reference.
- Reference/: the Glossary (every proper noun and term, with canonical spelling) and NexusTK Migration (what ETK adopts from NexusTK, replaces, or leaves undecided). Check the Glossary before coining a name.
- Quest/: quest chains, objectives, and quest text.
- Event/: seasonal and world events.
When two folders could each hold a piece, put it where a reader would look for it and cross-reference from the other with a See also link.